The name Híhiveshíhg Ji̊ Qi̊v is derived from the Goblin language, as Híhiveshíhg Ji̊ Qi̊v was founded by Zhuihn, who was culturaly Tauran.
Climate
Híhiveshíhg Ji̊ Qi̊v has a yearly average temperature of 21°C (69°F), with its average temperature during the summer being a warm 28°C (82°F) and its average temperature during the winter being a cool 15°C (59°F). Híhiveshíhg Ji̊ Qi̊v receives an average of 248 cm/y (97 in/y) of precipitation, most of which comes in the form of rain during the summer. Híhiveshíhg Ji̊ Qi̊v covers an area of nearly 166 km2 (66 mi2), and an average elevation of 2092 m (6863 ft) above sea level.
Overview
Híhiveshíhg Ji̊ Qi̊v was founded durring the late 16th century in summer of the year 1488, by Zhuihn. The establishment of Híhiveshíhg Ji̊ Qi̊v suffered from many setbacks, delays, and obsticles, most notably a group of Híhiveshíhg Ji̊ Qi̊v which required millitary assistance exterminate before the community could finish being built.
Híhiveshíhg Ji̊ Qi̊v was built using the conventions of Tauran durring the late 16th century. Naturaly, all settlmentss have their own look to them, and Híhiveshíhg Ji̊ Qi̊v is no diffrent. The city's buildings feature waddle and daub construction with good timber frames and a stone foundation protected by thatched or shingled rooves. Most buildings with second floors are built in such a way as to overhang into the streets on the upper floors for more space, as building size seems to be the primary indicator of wealth within the community. Most buildings are not decorated with any integral features, but instead use ivy, flowers, and other natural elements in planters of on trellices to breathe life into the structure they grow upon.
Híhiveshíhg Ji̊ Qi̊v is buildings folow an organic layout of narrow baked earthen streets whihch gives the city a shape simmilar to a tree, if one views its streets from above. The city is the proud owner of a proper castle-style stone wall complete with all of the trimmings. It has towers, a moat, gatehouses, drawbridges, and even merticulationsshortsizeleadershipname.. The city's perhapse unnessisarily well built defences have recently undergone extensive repairs and renovations, such that the repairwork is imeadiently apparent and can be spotted due to the diffring ages of materials. One can't help but wonder what brought the need for those repairs to the city.
Híhiveshíhg Ji̊ Qi̊v has a very calm atmosphere. People can be seen relaxing, scocilizing, and going about all manner of business other than the daily grind. Men, women, children, all can be seen enjoying life in a laid-back way in the many parks which line Híhiveshíhg Ji̊ Qi̊v’s streets. Yet, deep down, you know this atmosphere is a carefully created illusion. You can see the ocasional seam in their tapestry. You’re not sure what has them doing their best to act so carefree, but act carefree they do.
Civic Infrastructure
Híhiveshíhg Ji̊ Qi̊v possesses a Aethary Link for its accademic, government, and financial institutions. Public Aethary access is available through one or more of these intitutions.
Híhiveshíhg Ji̊ Qi̊v has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.
Híhiveshíhg Ji̊ Qi̊v has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Híhiveshíhg Ji̊ Qi̊v. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Híhiveshíhg Ji̊ Qi̊v's parks.
Híhiveshíhg Ji̊ Qi̊v has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Híhiveshíhg Ji̊ Qi̊v.
Híhiveshíhg Ji̊ Qi̊v has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.
Híhiveshíhg Ji̊ Qi̊v has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.
Híhiveshíhg Ji̊ Qi̊v has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.
Híhiveshíhg Ji̊ Qi̊v has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.
Híhiveshíhg Ji̊ Qi̊v has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.
Híhiveshíhg Ji̊ Qi̊v has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.
Híhiveshíhg Ji̊ Qi̊v has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Híhiveshíhg Ji̊ Qi̊v's public wards, blessings, and other arcane systems.
Híhiveshíhg Ji̊ Qi̊v has an Scientific Academy which provides higher education in the natural sciences.
Híhiveshíhg Ji̊ Qi̊v possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Large City. Híhiveshíhg Ji̊ Qi̊v's grid is powered by hydrogalvanic generators.
Híhiveshíhg Ji̊ Qi̊v's old civil lighting system was converted to Galvanic Lamps recently, and expanded to provide nighttime illumination to all city streets.
Híhiveshíhg Ji̊ Qi̊v has a first rate hospital which caters to anyone in need of long term medical care.
Híhiveshíhg Ji̊ Qi̊v has a library, which keeps a large collection of books, scrolls, and archives all manner of physical items. While not open to the public, the librarians and scholars employed by the library will assist anyone with their research needs, and wealthy individuals can purchase membership to access the library's materials themselves. In spite of being generally closed to the public, the library has a room with several Aether Linked devices available to the public during business hours.
Híhiveshíhg Ji̊ Qi̊v has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Híhiveshíhg Ji̊ Qi̊v's natural decorations nor waterways.
Híhiveshíhg Ji̊ Qi̊v has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.
Híhiveshíhg Ji̊ Qi̊v has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.
Híhiveshíhg Ji̊ Qi̊v has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.
Híhiveshíhg Ji̊ Qi̊v is home to a University which provides higher education in a variety of fields, and also serves as a research institute for those same fields.
Cultural Notes
Híhiveshíhg Ji̊ Qi̊v's chapel was built using a different architectural style from the rest of the town. The style used is characterized by order, symmetry, formal design, grandiosity, and elaborate ornamentation. Architectural characteristics include balustrades, balconies, columns, cornices, pilasters, and triangular pediments. Stone exteriors are massive and grandiose in their symmetry; interiors are typically polished and lavishly decorated with sculptures, swags, medallions, flowers, and shields. Interiors will often have a grand stairway and opulent ballroom..
In Híhiveshíhg Ji̊ Qi̊v the milk never sours.
The Manticore near Híhiveshíhg Ji̊ Qi̊v are known to be a mutant strain of the creature.
Híhiveshíhg Ji̊ Qi̊v's citizens partake in a curious ritual relating to their local kami. It takes place in winter and involves performance art to channel Mysticism energies of tier 3 via speaking in tongues.
Economy
The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.
Agriculture
Dairy Farmers: 78
Farmers: 111
Farm Laborer: 185
Hunters: 134
Milk Maids: 102
Ranchers: 49
Ranch Hands: 101
Shepherds: 108
Farmland: 157905 m2
Cattle and Similar Creatures: 9747
Poultry: 116967
Swine: 7797
Sheep: 389
Goats: 77
Horses, Mounts, and Beasts of Burden: 3898
Craftsmen
Arms and Toolmakers: 81
Blacksmiths: 86
Bookbinders: 49
Buckle-makers: 54
Cabinetmakers: 97
Candlemakers: 134
Carpenters: 132
Clothmakers: 108
Coach and Harness Makers: 42
Coopers: 102
Copper, Brass, Tin, Zinc, and Lead Workers: 50
Copyists: 39
Cutlers: 33
Fabricworkers: 92
Farrier: 222
Furriers: 25
Glassworkers: 125
Gunsmiths: 87
Harness-Makers: 36
Hatters: 80
Hosiery Workers: 27
Jewelers: 45
Leatherwrights: 97
Locksmiths: 38
Matchstick makers: 59
Musical Instrument Makers: 57
Painters, Structures and Fixtures: 49
Paper Workers: 57
Plasterers: 51
Pursemakers: 68
Roofers: 41
Ropemakers: 38
Rugmakers: 38
Saddlers: 70
Scabbardmakers: 82
Scalemakers: 40
Scientific, Surgical, and Optical Instrument Makers: 25
Sculptors, Structures and Fixtures: 37
Shoemakers: 37
Soap and Tallow Workers: 159
Tailors: 222
Tanners: 50
Upholsterers: 60
Watchmakers: 52
Weavers: 125
Whitesmiths: 31
Merchants
Adventuring Goods Retellers: 27
Arcana Sellers: 27
Beer-Sellers: 55
Booksellers: 62
Butchers: 102
Chandlers: 95
Chicken Butchers: 113
Entrepreneurs: 39
Fine Clothiers: 95
Fishmongers: 92
Florists: 24
Potion Sellers: 62
Resellers: 162
Spice Merchants: 51
Wine-sellers: 82
Wheelwright: 58
Woodsellers: 36
Service workers
Bakers: 185
Barbers: 181
Coachmen: 55
Cooks: 155
Doctors: 89
Gamekeepers: 62
Grooms: 34
Hairdressers: 144
Healers: 109
Housekeepers: 108
Housemaids: 185
House Stewards: 99
Inns: 36
Laundry maids: 74
Maidservants: 134
Nursery Maids: 70
Pastrycooks: 134
Restaurateur: 155
Tavern Keepers: 162
Specialized Laborer
Ashworkers: 53
Bleachers: 36
Chemical Workers: 22
Coal Heavers: 73
In-Town Couriers: 79
Long Haul Couriers: 86
Dockyard Workers: 74
Gas Workers: 19
Hay Merchants: 32
Leech Collectors: 103
Millers: 95
Miners: 88
Oilmen and Polishers: 66
Postmen: 84
Pure Finder: 49
Skinners: 125
Sugar Refiners: 22
Tosher: 59
Warehousemen: 129
Watercarriers: 85
Watermen, Bargemen, etc.: 111
Skilled Laborers
Accountants: 51
Alchemist: 61
Clerk: 81
Dentists: 38
Educators: 113
Engineers: 53
Gardeners: 38
Mages: 28
Plumbers: 41
Pharmacist: 45
Professors: 17
Scientists: 29
Wizards: 16
Civil Servants
Adventurers: 36
Bankers: 56
Civil Clerks: 90
Civic Iudex: 42
Consultants: 24
Exorcist: 92
Fixers: 46
Kami Clerk: 77
Landlords: 74
Lawyers: 47
Legend Keepers: 62
Militia Officers: 299
Monks, Monastic: 125
Monks, Civic: 118
Historian, Oral: 90
Historian, Textual: 45
Policemen, Sheriffs, etc.: 92
Priests: 144
Rangers: 49
Rat Catchers: 57
Scholars: 60
Spiritualist: 73
Slayers: 21
Storytellers: 147
Military Officers: 125
Cottage Industries
Brewers: 125
Comfort Services: 155
Enchanters: 45
Herbalists: 42
Jaminators: 129
Needleworkers: 134
Potters: 63
Preserve Makers: 102
Quilters: 57
Seamsters: 177
Spinners: 111
Tinker: 43
Weaver: 90
Artists
Actors: 41
Architects: 15
Bards: 63
Costumers: 23
Dancers: 48
Drafters: 24
Engravers: 31
Fine Furniture Carpenters: 19
Glaziers: 41
Inlayers: 37
Musicians: 121
Painters, Art: 19
Playwrights: 41
Sculptors, Art: 32
Wood Carvers: 149
Writers: 139
Produce Industries
Butter Churners: 162
Canners: 114
Cheesmakers: 134
Ice Merchants: 17
Millers: 79
Picklers: 67
Smokers: 48
Stockmakers: 43
Tobacconists: 58
Tallowmakers: 84
14586 of Híhiveshíhg Ji̊ Qi̊v's population work within a Foundational Occupation.
790 work in Agriculture
3329 work as Craftsmen
1182 work as Merchants
2171 work as Service Workers
1490 work as General Laborers
611 work as Skilled Laborers
2091 work as Civil Servants
1273 work in Cottage Industries
843 work as Artists
806 work in Produce Industries
21674 of Híhiveshíhg Ji̊ Qi̊v's population do not work in a formal occupation, but do contribute to the local economy. 2729 (7%) are noncontributers.
Points of Interest
Many of Híhiveshíhg Ji̊ Qi̊v’s structures date back to the ancient past and a long-vanished culture. They have unique architectural traits, perhaps being made of some strange substance or with uncanny qualities. The locals find them too useful or too durable to destroy, but the buildings often have unpleasant little surprises in their under-explored corners, and there may be greater structures still buried by long ages beneath Híhiveshíhg Ji̊ Qi̊v’s streets.
POI
History
In time immemorial, reportedly some time during the late 2nd century the Kami solved a major long term problem plaguing the town. One of Híhiveshíhg Ji̊ Qi̊v's local festivals commemorates this miracle.